BRUCE GROVE
Board Advisor, Fractional CTO / COO / CPO; the voice of reason and truth for tech-led SME’s ready to scale up (20 - 200 people). I can help highly technical founders understand the realities of running a business - guiding complex technical vision and commercial strategy into product reality by helping teams to focus, visualize, solve, and execute unexplored technical problems whilst managing friction with non-technical investors, stakeholders, or CxOs
Entrepreneur, Founder; $150MM+ raised across leadership roles in SF Bay Area and UK; sat in CxO // VP // GM roles since 2009. As a Founder, I can share my robust, first hand knowledge of how interactive technology’s best executive teams operate across legal, HR, marketing, finance, product, engineering and more
Pioneering Technology & Product leadership; video games tech & infrastructure, visual compute, cloud gaming, VR, systems, software, and hardware is in my DNA. I can support taking a product from concept to delivery on a global scale. Also worked for three years squashing the Millennium Bug - what bug I hear you cry? Exactly…
Culture champ; I want to inspire other Founders to build and lead teams that are empowered and enabled to truly innovate and build the impossible; committed to creating inclusive environments where everyone feels safe to add their voice and opinions, and is supported at every step of their career
Formerly @Tellme, @Sun Microsystem, @British Aerospace, greatest hits include:
@Avantis Education - Brought in by investors to restructure / scale product strategy for world’s largest K12 VR education platform. 300,000 headsets sold to date in 14,000+ schools globally. $41MM ARR, $11MM EBITDA
@Polystream - CEO & co-founder; HTTP for Web3.0. Cloud gaming platform, set a world record of concurrent playable streams. Fantom, the world's first in-game spectator engine, and Portals, engine agnostic seamless movement between interactive experiences. Raised $25MM+ and led M&A of the team & technology into Mythical Games
@OnLive - SVP; Built engineering org from 4 to 100 for world’s first cloud gaming platform. Led systems, servers, MicroConsole teams, and ODM engagements. Managed platform launches in US and EMEA (GDC 2009), (E3 2010), (Eurogamer Expo 2011). As GM led global corporate development, partnerships, strategic direction through to acquisition by Sony
@Dell - SDM and Product Boss, XPS gaming; Ran 60 person team building the world’s first liquid cooled XPS gaming PCs. Michael Dell described it as “A Ferrari from his Fiat factory.”